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JavaScript创建简单对象和多层对象的几种方法

<div id="navCategory"><h5 class="catalogue">目录</h5><ul class="first_class_ul"><li>1.对象直接量(对象字面量)</li><li>2.new创建对象(构造函数<strong style="font-size: 16px;">)</strong><ul class="second_class_ul"><li>1).系统内置对象</li><li>2).自定义对象</li></ul></li><li>3.Object.create()创建<ul class="second_class_ul"><li>1).当第一个参数为null时</li><li>2).创建空对象</li><li>3).最后大家看下面的代码,希望能更深刻的理解Object.create()方法</li></ul></li></ul></div><p>在JavaScript中,我们可以使用多种方式来创建对象。对象是JavaScript中最重要的数据类型之一,它允许我们将相关的属性和方法组合在一起,以便更好地组织和管理代码。javascript面向对象创建多个对象的方法,哪个最好用?对象直接量(对象字面量)?new创建对象(构造函数)?Object.create()?原型方法?原型加构造函数方法?进来一看便知。</p><p class="maodian"></p><h2>1.对象直接量(对象字面量)</h2><div><div><div><div><div style="position: relative;"><div><div><p>JavaScript中的对象直接量(Object Literal)也被称为对象字面量。</p><p>对象直接量是用花括号{}来表示的,其内部包含了零或多个属性名-值对。每个属性之间使用逗号分隔,最后一个属性可以省略逗号。</p></div></div></div></div></div></div></div><p>所谓对象直接量,可以看做是一副映射表,这个方法也是最直接的一个方法,个人比较建议,<br/></p><p><code class="js comments"></code></p><div style="white-space: normal;"><pre class="brush:js;toolbar:false">//创建简单对象
var&nbsp;obj1&nbsp;=&nbsp;{};&nbsp;//空对象
&nbsp;
var&nbsp;obj2&nbsp;=&nbsp;{
&nbsp;&nbsp;name:&nbsp;&quot;ys&quot;,
&nbsp;&nbsp;age:&nbsp;12
};
//创建复杂对象
var&nbsp;obj3&nbsp;=&nbsp;{
&nbsp;&nbsp;name:&nbsp;&quot;ys&quot;,
&nbsp;&nbsp;age:&nbsp;12,
&nbsp;&nbsp;like:&nbsp;{
&nbsp;&nbsp;&nbsp;&nbsp;drink:&nbsp;&quot;water&quot;,
&nbsp;&nbsp;&nbsp;&nbsp;eat:&nbsp;&quot;food&quot;
&nbsp;&nbsp;}
};&nbsp;
console.log(typeof&nbsp;obj1);&nbsp;&nbsp;//object
console.log(typeof&nbsp;obj2);&nbsp;&nbsp;//object
console.log(typeof&nbsp;obj3);&nbsp;&nbsp;//objec</pre><code class="js comments"></code></div><p>有的人可能会发现,这里的键值名怎么没有引号”“,好细心,其实这个引号(单引双引号,js一样)加不加都行,但是个人建议加上,为什么能,因为加上之后,键值名可以很随意….当然如果你不乱定义名字的话,第一个比较好,因人而异,</p><p><code class="js keyword"></code></p><div style="white-space: normal;"><pre class="brush:js;toolbar:false">var&nbsp;obj4&nbsp;=&nbsp;{
&nbsp;&nbsp;&quot;my&nbsp;name&quot;:&nbsp;&quot;ys&quot;,&nbsp;&nbsp;//键值名中间有空格
&nbsp;&nbsp;&quot;my-age&quot;:&nbsp;12,&nbsp;&nbsp;&nbsp;&nbsp;//键值名中间有连字符
&nbsp;&nbsp;&quot;while&quot;:&nbsp;111&nbsp;&nbsp;&nbsp;&nbsp;//键值名是关键字
}
&nbsp;
console.log(obj4[&#39;my&nbsp;name&#39;]);&nbsp;&nbsp;//ys
console.log(obj4[&#39;my-age&#39;]);&nbsp;&nbsp;//12
console.log(obj4.while);&nbsp;&nbsp;&nbsp;&nbsp;//111
console.log(typeof&nbsp;obj3);&nbsp;&nbsp;&nbsp;&nbsp;//objec</pre><code class="js comments"></code></div><p>通过上面的例子,大家可以看出”.”和”[]”访问属性的区别了吧</p><p>对象直接量创建的对象,键值对的值支持表达式,如下</p><p><code class="js keyword"></code></p><div style="white-space: normal;"><pre class="brush:js;toolbar:false;">var&nbsp;obj3&nbsp;=&nbsp;{
&nbsp;&nbsp;name:&nbsp;&quot;ys&quot;,
&nbsp;&nbsp;age:&nbsp;obj2.age,&nbsp;&nbsp;&nbsp;//引用obj2.age
&nbsp;&nbsp;like:&nbsp;{
&nbsp;&nbsp;&nbsp;&nbsp;drink:&nbsp;&quot;water&quot;,
&nbsp;&nbsp;&nbsp;&nbsp;eat:&nbsp;&quot;food&quot;
&nbsp;&nbsp;}
};
&nbsp;
console.log(obj3.age);&nbsp;//100</pre></div><p class="maodian"></p><h2>2.new创建对象(构造函数<strong style="font-size: 16px;">)</strong></h2><p class="maodian"></p><h3>1).系统内置对象</h3><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div><div>3</div><div>4</div><div>5</div><div>6</div><div>7</div><div>8</div><div>9</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js keyword">var</code> <code class="js plain">obj1 = </code><code class="js keyword">new</code> <code class="js plain">Object();</code></div><div><code class="js keyword">var</code> <code class="js plain">obj2 = </code><code class="js keyword">new</code> <code class="js plain">Array();</code></div><div><code class="js keyword">var</code> <code class="js plain">obj3 = </code><code class="js keyword">new</code> <code class="js plain">Date();</code></div><div><code class="js keyword">var</code> <code class="js plain">obj4 = </code><code class="js keyword">new</code> <code class="js plain">RegExp(</code><code class="js string">&quot;ys&quot;</code><code class="js plain">);</code></div>&nbsp;<div><code class="js plain">console.log(</code><code class="js keyword">typeof</code> <code class="js plain">obj1);&nbsp; </code><code class="js comments">//object</code></div><div><code class="js plain">console.log(</code><code class="js keyword">typeof</code> <code class="js plain">obj2);&nbsp; </code><code class="js comments">//object</code></div><div><code class="js plain">console.log(</code><code class="js keyword">typeof</code> <code class="js plain">obj3);&nbsp; </code><code class="js comments">//object</code></div><div><code class="js plain">console.log(</code><code class="js keyword">typeof</code> <code class="js plain">obj4);&nbsp; </code><code class="js comments">//object</code></div></div></td></tr></tbody></table></div></div></div><p class="maodian"></p><h3>2).自定义对象</h3><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div><div>3</div><div>4</div><div>5</div><div>6</div><div>7</div><div>8</div><div>9</div><div>10</div><div>11</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js keyword">function</code> <code class="js plain">Person(name, age){</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js keyword">this</code><code class="js plain">.name = name;</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js keyword">this</code><code class="js plain">.age = age;</code></div><div><code class="js plain">}</code></div>&nbsp;<div><code class="js keyword">var</code> <code class="js plain">obj1 = </code><code class="js keyword">new</code> <code class="js plain">Person(</code><code class="js string">&quot;ys&quot;</code><code class="js plain">, 12);</code></div>&nbsp;<div><code class="js plain">console.log(Object.prototype.toString.call(obj1));&nbsp; </code><code class="js comments">//object</code></div><div><code class="js plain">console.log(Person </code><code class="js keyword">instanceof</code> <code class="js plain">Object);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//true</code></div><div><code class="js plain">console.log(</code><code class="js keyword">typeof</code> <code class="js plain">obj1);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//object</code></div><div><code class="js plain">console.log(obj1.age);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//12</code></div></div></td></tr></tbody></table></div></div></div><p class="maodian"></p><h2>3.Object.create()创建</h2><p>该方法有两个参数,我就只解释下第一参数,第二个参数不常用(对对象的属性进行进一步描述) <br/> 第一个参数:传入要继承的原型(prototype)对象 <br/> 怎样理解这句话呢?</p><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div><div>3</div><div>4</div><div>5</div><div>6</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js keyword">var</code> <code class="js plain">obj1 = Object.create({</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js plain">name: </code><code class="js string">&quot;ys&quot;</code><code class="js plain">,</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js plain">age: 12</code></div><div><code class="js plain">});</code></div><div><code class="js plain">console.log(obj1);&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//{}</code></div><div><code class="js plain">console.log(obj1.age);&nbsp;&nbsp; </code><code class="js comments">//12</code></div></div></td></tr></tbody></table></div></div></div><p>obj1为{},为什么可以访问到属性值呢?我们理解下第一个参数的意义“传入要继承的原型对象”</p><p>console.log(obj1.__proto__);&nbsp; //Object {name: &quot;ys&quot;, age: 12}</p><p>对象本身为空,但是原型链上数据不为空,存在obj1.age,所以可以访问到。</p><p class="maodian"></p><h3>1).当第一个参数为null时</h3><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js keyword">var</code> <code class="js plain">obj2 = Object.create(</code><code class="js keyword">null</code><code class="js plain">);&nbsp;&nbsp; </code><code class="js comments">//不继承对象应有的属性和方法</code></div><div><code class="js plain">console.log(obj2 + </code><code class="js string">&quot;abc&quot;</code><code class="js plain">);&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//报错 ,失去 + 功能</code></div></div></td></tr></tbody></table></div></div></div><p>为什么会报错呢?正常参数下生成的图如下:</p><p><img style="max-width:100%!important;height:auto!important;" src="https://zhuji.jb51.net/uploads/allimg/20240201/1-24020110533a22.png" alt="" class="medium-zoom-image"/></p><p>通过图可以看出,要继承的原型对象(即参数)又继承了Object的原型对象,关键原因来了,Object的原型对象包含了一些js对象的基本方法(indexOf(),toString(),&#39;+&#39;功能……)而这个时候,如果参数为null,那么这条继承链就断了。</p><p>这个时候大家应该理解了一句话了吧,JavaScript中所有的对象都继承自Object,以为Object处于继承链的最顶端。</p><p class="maodian"></p><h3>2).创建空对象</h3><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div><div>3</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js keyword">var</code> <code class="js plain">obj3 = Object.create(Object.prototype); </code></div><div><code class="js plain">console.log(obj3);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//{},(空对象,与前两个方法 {},new Object 相同)</code></div><div><code class="js plain">console.log(obj3.__proto__);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//如下图 ,只包含了基本对象的方法</code></div></div></td></tr></tbody></table></div></div></div><p>代码的图:</p><p><img style="max-width:100%!important;height:auto!important;" src="https://zhuji.jb51.net/uploads/allimg/20240201/1-240201105339403.png" alt="" class="medium-zoom-image"/></p><p>这样创建的对象,只包含了对象的基本方法。</p><p class="maodian"></p><h3>3).最后大家看下面的代码,希望能更深刻的理解Object.create()方法</h3><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div><div>3</div><div>4</div><div>5</div><div>6</div><div>7</div><div>8</div><div>9</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js keyword">var</code> <code class="js plain">obj1 = {</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js plain">name: </code><code class="js string">&quot;ys&quot;</code><code class="js plain">,</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js plain">age: 12</code></div><div><code class="js plain">};</code></div><div><code class="js plain">obj1.prototype = {</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js plain">sayName: </code><code class="js keyword">function</code><code class="js plain">(){</code></div><div><code class="js spaces">&nbsp;&nbsp;&nbsp;&nbsp;</code><code class="js keyword">return</code> <code class="js plain">console.log(</code><code class="js keyword">this</code><code class="js plain">.name);</code></div><div><code class="js spaces">&nbsp;&nbsp;</code><code class="js plain">}</code></div><div><code class="js plain">};</code></div></div></td></tr></tbody></table></div></div></div><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div><div>3</div><div>4</div><div>5</div><div>6</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js comments">/*①对象参数,只继承对象*/</code></div><div><code class="js keyword">var</code> <code class="js plain">obj2 = Object.create(obj1);</code></div><div><code class="js plain">console.log(obj2);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//{}</code></div><div><code class="js plain">console.log(obj2.name);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//ys</code></div><div><code class="js comments">/*console.log(obj2.sayName());*/</code>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <code class="js comments">/* 报错 obj2.sayName is not a function*/</code></div><div><code class="js plain">console.log(obj2.__proto__.prototype.sayName());&nbsp; </code><code class="js comments">//ys 理解原型的原型</code></div></div></td></tr></tbody></table></div></div></div><p>如果不理解的话,看下面的图</p><p><img style="max-width:100%!important;height:auto!important;" src="https://zhuji.jb51.net/uploads/allimg/20240201/1-24020110533a05.png" alt=""/></p><div class="jb51code"><div class="syntaxhighlighterjs"><div class="table-wrapper"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr class="firstRow"><td class="gutter" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div>1</div><div>2</div><div>3</div><div>4</div><div>5</div><div>6</div><div>7</div></td><td class="code" style="border-width: 1px; border-style: solid; border-color: gainsboro;"><div class="container"><div><code class="js comments">/*②对象原型,继承对象原型*/</code></div><div><code class="js keyword">var</code> <code class="js plain">obj3 = Object.create(obj1.prototype);</code></div><div><code class="js plain">console.log(obj3);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//{}</code></div><div><code class="js plain">console.log(obj3.name);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//undefined,没有继承对象本身</code></div><div><code class="js plain">obj3.name = </code><code class="js string">&quot;ys&quot;</code><code class="js plain">;</code></div><div><code class="js plain">console.log(obj3.name);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//ys</code></div><div><code class="js plain">console.log(obj3.sayName());&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </code><code class="js comments">//ys</code></div></div></td></tr></tbody></table></div></div></div><p>代码不理解看图(设置name后的图):</p><p><img style="max-width:100%!important;height:auto!important;" src="https://zhuji.jb51.net/uploads/allimg/20240201/1-240201105339193.png" alt=""/></p><p>这个时候相信大家都理解第一个参数了吧。</p><p><br/></p>
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