FFmpeg开发笔记(八十四)使用国产的librestreaming实现RTMP直播
<span data-cke-copybin-start="1"><span data-cke-copybin-start="1"></span></span><span id="cke_bm_3325S">《FFmpeg开发实战:从零基础到短视频上线》一书的“10.2.2 FFmpeg向网络推流”介绍了轻量级流媒体服务器MediaMTX,通过该工具可以测试RTSP/RTMP等流媒体协议的推拉流。可是在此之前,得先有一个推流工具向MediaMTX推送视频流,这样末端的拉流程序才能从MediaMTX源源不断地拉取视频流。那么Android手机可使用librestreaming从摄像头实时采集视频信号,并向后端的MediaMTX持续推送视频数据。</span><p><span id="cke_bm_3325S"> librestreaming是一款基于Android的实时滤镜RTMP推流库,它使用MediaCodec API进行视频和音频编码,并使用librtmp库执行rtmp流式传输。此外,librestreaming还提供了在摄像头捕捉阶段之后和编码阶段之前实时视频滤镜的功能。<br>
librestreaming的源码托管地址为https://github.com/lakeinchina/librestreaming(星星数1.0k),国内的镜像地址为https://gitee.com/mirrors/librestreaming,该框架的最后更新时间为2020年8月,并支持到Android 7.0。虽然librestreaming很久没有更新了,但其源码功能完备、代码也不太难,具有很高的学习和研究价值。<br>
由于librestreaming源码的更新时间较早,为了让小海豚版本的Android Studio Dolphin能够打开它的范例工程,需要对librestreaming的App工程作如下修改:</span></p>
<h1>一、补充gradle目录</h1>
<p>下载完的librestreaming源码包缺少gradle目录,不能被Android Studio直接打开,需要先把其他App项目的gradle目录整个复制过来,并且打开gradle/gradle-wrapper.properties,把distributionUrl这行配置改成下面这样,表示使用6.7.1版本的Gradle</p>
<div class="cke_widget_wrapper cke_widget_block cke_widget_codeSnippet cke_widget_selected" data-cke-display-name="代码段" data-cke-filter="off" data-cke-widget-id="8" data-cke-widget-wrapper="1">
<pre class="cke_widget_element" data-cke-widget-data="%7B%22code%22%3A%22distributionUrl%3Dhttps%5C%5C%3A%2F%2Fservices.gradle.org%2Fdistributions%2Fgradle-6.7.1-bin.zip%22%2C%22classes%22%3Anull%7D" data-cke-widget-keep-attr="0" data-cke-widget-upcasted="1" data-widget="codeSnippet"><code class="hljs">distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-bin.zip</code></pre>
</div>
<h1>二、更新工具库的仓库位置</h1>
<p>打开librestreaming工程的build.gradle,把里面的两处配置</p>
<div class="cke_widget_wrapper cke_widget_block cke_widget_codeSnippet cke_widget_selected" data-cke-display-name="代码段" data-cke-filter="off" data-cke-widget-id="7" data-cke-widget-wrapper="1">
<pre class="cke_widget_element" data-cke-widget-data="%7B%22code%22%3A%22jcenter()%5Cngoogle()%22%2C%22classes%22%3Anull%7D" data-cke-widget-keep-attr="0" data-cke-widget-upcasted="1" data-widget="codeSnippet"><code class="hljs">jcenter()
google()</code></pre>
</div>
<p>都改为以下配置:</p>
<div class="cke_widget_wrapper cke_widget_block cke_widget_codeSnippet cke_widget_selected" data-cke-display-name="代码段" data-cke-filter="off" data-cke-widget-id="6" data-cke-widget-wrapper="1">
<pre class="cke_widget_element" data-cke-widget-data="%7B%22code%22%3A%22%2F%2F%20%E4%BB%A5%E4%B8%8B%E5%9B%9B%E8%A1%8C%E6%B7%BB%E5%8A%A0%E9%98%BF%E9%87%8C%E4%BA%91%E7%9A%84%E4%BB%93%E5%BA%93%E5%9C%B0%E5%9D%80%EF%BC%8C%E6%96%B9%E4%BE%BF%E5%9B%BD%E5%86%85%E5%BC%80%E5%8F%91%E8%80%85%E4%B8%8B%E8%BD%BD%E7%9B%B8%E5%85%B3%E6%8F%92%E4%BB%B6%5Cnmaven%20%7B%20url%20'https%3A%2F%2Fmaven.aliyun.com%2Frepository%2Fjcenter'%20%7D%5Cnmaven%20%7B%20url%20'https%3A%2F%2Fmaven.aliyun.com%2Frepository%2Fgoogle'%7D%5Cnmaven%20%7B%20url%20'https%3A%2F%2Fmaven.aliyun.com%2Frepository%2Fgradle-plugin'%7D%5Cnmaven%20%7B%20url%20'https%3A%2F%2Fmaven.aliyun.com%2Frepository%2Fpublic'%7D%5Cngoogle()%5CnmavenCentral()%22%2C%22classes%22%3Anull%7D" data-cke-widget-keep-attr="0" data-cke-widget-upcasted="1" data-widget="codeSnippet"><code class="hljs">// 以下四行添加阿里云的仓库地址,方便国内开发者下载相关插件
maven { url 'https://maven.aliyun.com/repository/jcenter' }
maven { url 'https://maven.aliyun.com/repository/google'}
maven { url 'https://maven.aliyun.com/repository/gradle-plugin'}
maven { url 'https://maven.aliyun.com/repository/public'}
google()
mavenCentral()</code></pre>
</div>
<p>因为jcenter仓库已经废弃,所以改成引用国内的仓库位置。</p>
<h1>三、修改模块的build.gradle</h1>
<p>打开sample/build.gradle,先把“renderscriptTargetApi 20”这行注释,再把两处“JavaVersion.VERSION_1_7”改为“JavaVersion.VERSION_1_8”,以便适配对应的Gradle版本。<br>
如果不这么改的话,Gradle构建时会报错“Failed to calculate the value of task ':librestreaming:compileDebugJavaWithJavac' property 'options.generatedSourceOutputDirectory'.”</p>
<h1>四、把Support库迁移到AndroidX</h1>
<p>librestreaming工程引用了支持库Support v27,但Android早已废弃Support库,转为使用AndroidX库,所以需要把支持库迁移到AndroidX。在Android Studio Dolphin的主界面依次选择顶部菜单“Refactor”→“Migrate to AndroidX”,即可将App工程的Support库迁移到AndroidX库。<br>
完成以上三处修改后,重新编译App安装到真机上,启动后的推流配置界面如下图所示:</p>
<p><span class="cke_widget_wrapper cke_widget_inline cke_widget_image cke_image_nocaption cke_widget_selected" data-cke-display-name="图像" data-cke-filter="off" data-cke-widget-id="5" data-cke-widget-wrapper="1"><span class="cke_reset cke_widget_drag_handler_container"><span class="cke_image_resizer" title="点击并拖拽以改变尺寸"><span class="cke_widget_edit_container" title="编辑图片"><img src="https://img2024.cnblogs.com/blog/729938/202510/729938-20251005161558403-2027054211.jpg"></span></span></span></span></p>
<p>可见在推流之前,得先输入流媒体服务器的推流地址。为此按照《FFmpeg开发实战:从零基础到短视频上线》一书的“10.2.2 FFmpeg向网络推流”说明,在电脑上启动MediaMTX,并通过命令“ipconfig /all”找到电脑位于WiFi的局域网IP。<br>
确保手机和电脑连接了同一个WiFi,再往librestreaming的App配置界面填上MediaMTX的完整推流地址如“rtmp://192.168.*.*:1935/stream”,接着点击START按钮,打开推流预览界面如下图所示。</p>
<p><span class="cke_widget_wrapper cke_widget_inline cke_widget_image cke_image_nocaption cke_widget_selected" data-cke-display-name="图像" data-cke-filter="off" data-cke-widget-id="4" data-cke-widget-wrapper="1"><span class="cke_reset cke_widget_drag_handler_container"><span class="cke_image_resizer" title="点击并拖拽以改变尺寸"><span class="cke_widget_edit_container" title="编辑图片"><img src="https://img2024.cnblogs.com/blog/729938/202510/729938-20251005161625136-1290942299.jpg"></span></span></span></span></p>
<p>点击左上角的START按钮可开始推流,点击SWAP按钮可切换前后摄像头,点击FLASH按钮可开关闪光灯。那么点击START按钮开始推流,librestreaming就把摄像头采集到的视频数据向MediaMTX推流。<br>
然后电脑打开VLC media player,依次选择菜单:媒体→打开网络串流,在弹窗的URL栏输入对应的MediaMTX拉流地址“rtmp://192.168.*.*:1935/stream”如下图所示。</p>
<p><span class="cke_widget_wrapper cke_widget_inline cke_widget_image cke_image_nocaption cke_widget_selected" data-cke-display-name="图像" data-cke-filter="off" data-cke-widget-id="3" data-cke-widget-wrapper="1"><span class="cke_reset cke_widget_drag_handler_container"><span class="cke_image_resizer" title="点击并拖拽以改变尺寸"><span class="cke_widget_edit_container" title="编辑图片"><img src="https://img2024.cnblogs.com/blog/729938/202510/729938-20251005161709138-1013899814.png"></span></span></span></span></p>
<p>确认输入无误后,单击右下角的播放按钮,此时VLC media player就自动播放来自拉流地址的视频画面如下图所示。</p>
<p><span class="cke_widget_wrapper cke_widget_inline cke_widget_image cke_image_nocaption cke_widget_selected" data-cke-display-name="图像" data-cke-filter="off" data-cke-widget-id="2" data-cke-widget-wrapper="1"><span class="cke_reset cke_widget_drag_handler_container"><span class="cke_image_resizer" title="点击并拖拽以改变尺寸"><span class="cke_widget_edit_container" title="编辑图片"><img src="https://img2024.cnblogs.com/blog/729938/202510/729938-20251005161736645-1242469587.png"></span></span></span></span></p>
<p>对比librestreaming的推流预览界面和VLC media player的拉流播放界面,可知手机摄像头采集到的视频信号正确传送给了电脑。</p>
<p>更多详细的FFmpeg开发知识参见<span class="cke_widget_wrapper cke_widget_inline cke_widget_csdnlink cke_widget_selected" data-cke-display-name="a" data-cke-filter="off" data-cke-widget-id="1" data-cke-widget-wrapper="1">《FFmpeg开发实战:从零基础到短视频上线》一书。</span></p><br><br>
来源:https://www.cnblogs.com/aqi00/p/19126682
頁:
[1]