倔强如我 發表於 2019-9-12 14:14:00

[C#菜鸟]C# Hook (一)

<p><strong>转过来的文章,出处已经不知道了,但只这篇步骤比较清晰,就贴出来了。</strong></p>
<p><strong>一。写在最前</strong></p>
<p>本文的内容只想以最通俗的语言说明钩子的使用方法,具体到钩子的详细介绍可以参照下面的网址:</p>
<p>http://www.microsoft.com/china/community/program/originalarticles/techdoc/hook.mspx</p>
<p><strong>二。了解一下钩子</strong></p>
<p>从字面上理解,钩子就是想钩住些东西,在程序里可以利用钩子提前处理些Windows消息。</p>
<p><strong>例子:</strong>有一个Form,Form里有个TextBox,我们想让用户在TextBox里输入的时候,不管敲键盘的哪个键,TextBox里显示的始终为“A”。这时我们就可以利用钩子监听键盘消息,先往Windows的钩子链表中加入一个自己写的钩子监听键盘消息,只要一按下键盘就会产生一个键盘消息,我们的钩子在这个消息传到TextBox之前先截获它,让TextBox显示一个“A”,之后结束这个消息,这样TextBox得到的总是“A”。</p>
<p><strong>消息截获顺序:</strong>既然是截获消息,总要有先有后,钩子是按加入到钩子链表的顺序决定消息截获顺序。就是说最后加入到链表的钩子最先得到消息。</p>
<p><strong>截获范围:</strong>钩子分为线程钩子和全局钩子,线程钩子只能截获本线程的消息,全局钩子可以截获整个系统消息。我认为应该尽量使用线程钩子,全局钩子如果使用不当可能会影响到其他程序。</p>
<p><strong>三。简单的开始</strong></p>
<p>这里就以上文提到的线程钩子做个简单例子。</p>
<p><strong>第一步:</strong>声明API函数</p>
<p>使用钩子,需要使用WindowsAPI函数,所以要先声明这些API函数。</p>
<p>&nbsp;</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 安装钩子</span>

</span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">int</span> SetWindowsHookEx(<span style="color: rgba(0, 0, 255, 1)">int</span> idHook, HookProc lpfn, IntPtr hInstance, <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> threadId);
</span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 卸载钩子</span>

</span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">bool</span> UnhookWindowsHookEx(<span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> idHook);
</span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 继续下一个钩子</span>

</span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">int</span> CallNextHookEx(<span style="color: rgba(0, 0, 255, 1)">int</span> idHook, <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> nCode, Int32 wParam, IntPtr lParam);

</span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 取得当前线程编号</span>

</span><span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">int</span> GetCurrentThreadId();</pre>
</div>
<p>&nbsp;</p>
<p>声明一下API函数,以后就可以直接调用了。</p>
<p><strong>第二步:</strong>声明、定义。</p>
<p>&nbsp;</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">delegate</span> <span style="color: rgba(0, 0, 255, 1)">int</span> HookProc(<span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> nCode, Int32 wParam, IntPtr lParam);

</span><span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">int</span> hKeyboardHook = <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">;

HookProc KeyboardHookProcedure;</span></pre>
</div>
<p>&nbsp;</p>
<p>先解释一下委托,钩子必须使用标准的钩子回调,钩子回调是一段方法,就是处理上面例子中提到的让TextBox显示“A”的操作。</p>
<p>钩子回调必须按照&nbsp;<span class="cnblogs_code">HookProc(<span style="color: rgba(0, 0, 255, 1)">int</span> nCode, Int32 wParam, IntPtr lParam)</span>&nbsp;这种结构定义,三个参数会得到关于消息的数据。</p>
<p>当使用SetWindowsHookEx函数安装钩子成功后会返回钩子回调的句柄,hKeyboardHook变量记录返回的句柄,如果hKeyboardHook不为0则说明钩子安装成功。</p>
<p><strong>第三步:</strong>写钩子回调</p>
<p>钩子回调就是钩子所要做的事情。</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 0, 255, 1)">private</span> <span style="color: rgba(0, 0, 255, 1)">int</span> KeyboardHookProc(<span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> nCode, Int32 wParam, IntPtr lParam)
{
    </span><span style="color: rgba(0, 0, 255, 1)">if</span> (nCode &gt;= <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
    {
      textbox1.Text </span>= <span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">A</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">return</span> <span style="color: rgba(128, 0, 128, 1)">1</span><span style="color: rgba(0, 0, 0, 1)">;
    }

    </span><span style="color: rgba(0, 0, 255, 1)">return</span><span style="color: rgba(0, 0, 0, 1)"> CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
}</span></pre>
</div>
<p>&nbsp;</p>
<p>我们写一个方法,返回一个int值,包括三个参数。如上面给出的代码,符合钩子回调的标准。</p>
<p>nCode参数是钩子句柄代码,钩子回调使用这个参数来确定任务,这个参数的值依赖于Hook类型。</p>
<p>wParam和lParam参数包含了消息信息,我们可以从中提取需要的信息。</p>
<p>方法的内容可以根据需要编写,我们需要TextBox显示“A”,那我们就写在这里。当钩子截获到消息后就会调用钩子子程,这段程序结束后才往下进行。截获的消息怎么处理就要看回调的返回值了,如果返回1,则结束消息,这个消息到此为止,不再传递。如果返回0或调用CallNextHookEx函数则消息出了这个钩子继续往下传递,也就是传给消息真正的接受者。</p>
<p>&nbsp;</p>
<p><strong>第四步:</strong>安装钩子、卸载钩子</p>
<p>准备工作都完成了,剩下的就是把钩子装入钩子链表。</p>
<p>我们可以写两个方法在程序中合适的位置调用。代码如下:</p>
<p>&nbsp;</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 安装钩子</span>
<span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">void</span><span style="color: rgba(0, 0, 0, 1)"> HookStart()
{
    </span><span style="color: rgba(0, 0, 255, 1)">if</span> (hMouseHook == <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
    {
      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 创建HookProc实例</span>
      MouseHookProcedure = <span style="color: rgba(0, 0, 255, 1)">new</span><span style="color: rgba(0, 0, 0, 1)"> HookProc(MouseHookProc);

      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 设置线程钩子</span>
      hMouseHook = SetWindowsHookEx(<span style="color: rgba(128, 0, 128, 1)">2</span><span style="color: rgba(0, 0, 0, 1)">, KeyboardHookProcedure, IntPtr.Zero, GetCurrentThreadId());

      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 如果设置钩子失败</span>
      <span style="color: rgba(0, 0, 255, 1)">if</span> (hMouseHook == <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
      {
            HookStop();
            </span><span style="color: rgba(0, 0, 255, 1)">throw</span> <span style="color: rgba(0, 0, 255, 1)">new</span> Exception(<span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">SetWindowsHookEx failed.</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
      }
    }
}

</span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 卸载钩子</span>
<span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">void</span><span style="color: rgba(0, 0, 0, 1)"> HookStop()
{
    </span><span style="color: rgba(0, 0, 255, 1)">bool</span> retKeyboard = <span style="color: rgba(0, 0, 255, 1)">true</span><span style="color: rgba(0, 0, 0, 1)">;

    </span><span style="color: rgba(0, 0, 255, 1)">if</span> (hKeyboardHook != <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
    {
      retKeyboard </span>=<span style="color: rgba(0, 0, 0, 1)"> UnhookWindowsHookEx(hKeyboardHook);
      hKeyboardHook </span>= <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">;
    }

    </span><span style="color: rgba(0, 0, 255, 1)">if</span> (!(retMouse &amp;&amp; retKeyboard)) <span style="color: rgba(0, 0, 255, 1)">throw</span> <span style="color: rgba(0, 0, 255, 1)">new</span> Exception(<span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">UnhookWindowsHookEx failed.</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);   
}</span></pre>
</div>
<p>&nbsp;</p>
<p>安装钩子和卸载钩子关键就是SetWindowsHookEx和UnhookWindowsHookEx方法。</p>
<p>&nbsp;<span class="cnblogs_code">SetWindowsHookEx (<span style="color: rgba(0, 0, 255, 1)">int</span> idHook, HookProc lpfn, IntPtr hInstance, <span style="color: rgba(0, 0, 255, 1)">int</span> threadId)</span>&nbsp;&nbsp;函数将钩子加入到钩子链表中,说明一下四个参数:</p>
<p><strong>idHook</strong> 钩子类型,即确定钩子监听哪种消息,<span class="token punctuation"><span class="token punctuation"> 可以监视窗口过程<span class="token punctuation">,也监视消息队列</span></span></span>。上面的代码中设为2,即监听键盘消息并且是线程钩子,如果是全局钩子监听键盘消息应设为13,线程钩子监听鼠标消息设为7,全局钩子监听鼠标消息设为14。</p>
<p>代码为5,即C++中的WH_CBT (WH_CBT 当Windows激活、产生、释放(关闭)、最小化、最大化或改变窗口时都将触发此事件)</p>
<p><strong>lpfn </strong>钩子回调的地址指针。根据钩子类型<span class="token punctuation">,设置不同的回调函数<span class="token punctuation">。</span></span>如果<span class="cnblogs_code">threadId</span>参数为0 或是一个由别的进程创建的线程的标识,lpfn必须指向DLL中的钩子子程。 除此以外,lpfn可以指向当前进程的一段钩子回调代码。钩子函数的入口地址,当钩子钩到任何消息后立刻调用这个函数。</p>
<p><strong>hInstance </strong>应用程序(dll)实例的句柄。标识包含lpfn所指的回调的DLL。如果threadId 表示当前进程创建的一个线程,而且子程代码位于当前进程,hInstance必须为NULL(即线程钩子传null)。</p>
<p><strong>threadId&nbsp;</strong>设置钩子的线程ID<span class="token punctuation">,如果为<span class="token number">0 则设置为全局钩子</span></span></p>
<p>上面代码中的SetWindowsHookEx方法安装的是线程钩子,用GetCurrentThreadId()函数得到当前的线程ID,钩子就只监听当前线程的键盘消息。</p>
<p>UnhookWindowsHookEx (int idHook) 函数用来卸载钩子,卸载钩子与加入钩子链表的顺序无关,并非后进先出。</p>
<p>&nbsp;</p>
<p><strong>四。节外生枝</strong></p>
<p><strong>安装全局钩子</strong></p>
<p>上文使用的是线程钩子,如果要使用全局钩子在钩子的安装上略有不同。如下:</p>
<div class="cnblogs_code">
<pre>SetWindowsHookEx(<span style="color: rgba(128, 0, 128, 1)">13</span>, KeyboardHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[<span style="color: rgba(128, 0, 128, 1)">0</span>]),<span style="color: rgba(128, 0, 128, 1)">0</span>)</pre>
</div>
<p>&nbsp;</p>
<p>这条语句即定义全局钩子。</p>
<p>&nbsp;</p>
<p><strong>回调消息处理</strong></p>
<p>钩子回调可以得到两个关于消息信息的参数wPrama、lParam。怎么将这两个参数转成我们更容易理解的消息呢。</p>
<p>对于鼠标消息,我们可以定义下面这个结构:</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">struct</span><span style="color: rgba(0, 0, 0, 1)"> MSG
{
    </span><span style="color: rgba(0, 0, 255, 1)">public</span><span style="color: rgba(0, 0, 0, 1)"> Point p;
    </span><span style="color: rgba(0, 0, 255, 1)">public</span><span style="color: rgba(0, 0, 0, 1)"> IntPtr HWnd;
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">uint</span><span style="color: rgba(0, 0, 0, 1)"> wHitTestCode;
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> dwExtraInfo;
}</span></pre>
</div>
<p>&nbsp;</p>
<p>对于键盘消息,我们可以定义下面这个结构:</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">struct</span><span style="color: rgba(0, 0, 0, 1)"> KeyMSG
{
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> vkCode;
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> scanCode;
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> flags;
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> time;
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> dwExtraInfo;
}</span></pre>
</div>
<p>然后我们可以在回调里用下面语句将lParam数据转换成MSG或KeyMSG结构数据</p>
<div class="cnblogs_code">
<pre>MSG m = (MSG)Marshal.PtrToStructure(lParam, <span style="color: rgba(0, 0, 255, 1)">typeof</span><span style="color: rgba(0, 0, 0, 1)">(MSG));

KeyMSG m </span>= (KeyMSG)Marshal.PtrToStructure(lParam, <span style="color: rgba(0, 0, 255, 1)">typeof</span>(KeyMSG));</pre>
</div>
<p>&nbsp;</p>
<p>这样可以更方便的得到鼠标消息或键盘消息的相关信息,例如p即为鼠标坐标,HWnd即为鼠标点击的控件的句柄,vkCode即为按键代码。</p>
<p><strong>注:</strong>这条语句对于监听鼠标消息的线程钩子和全局钩子都可以使用,但对监听键盘消息的线程钩子使用会出错,目前在找原因。</p>
<p>&nbsp;</p>
<p>如果是监听键盘消息的线程钩子,我们可以根据lParam值的正负确定按键是按下还是抬起,根据wParam值确定是按下哪个键。</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 按下的键</span>
Keys keyData =<span style="color: rgba(0, 0, 0, 1)"> (Keys)wParam;
</span><span style="color: rgba(0, 0, 255, 1)">if</span>(lParam.ToInt32() &gt; <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)      
{
</span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 键盘按下</span>
<span style="color: rgba(0, 0, 0, 1)">}

</span><span style="color: rgba(0, 0, 255, 1)">if</span>(lParam.ToInt32() &lt; <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)      
{
</span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 键盘抬起</span>
}</pre>
</div>
<p>&nbsp;</p>
<p>如果是监听键盘消息的全局钩子,按键是按下还是抬起要根据wParam值确定。</p>
<div class="cnblogs_code">
<pre>wParam = = <span style="color: rgba(128, 0, 128, 1)">0x100</span> <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 键盘按下</span>
<span style="color: rgba(0, 0, 0, 1)">
wParam </span>= = <span style="color: rgba(128, 0, 128, 1)">0x101</span> <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 键盘抬起</span></pre>
</div>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>完整代码:</p>
<div class="cnblogs_code">
<pre><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System;
</span><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System.Collections.Generic;
</span><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System.ComponentModel;
</span><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System.Data;
</span><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System.Drawing;
</span><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System.Linq;
</span><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System.Runtime.InteropServices;
</span><span style="color: rgba(0, 0, 255, 1)">using</span><span style="color: rgba(0, 0, 0, 1)"> System.Windows.Forms;

</span><span style="color: rgba(0, 0, 255, 1)">namespace</span><span style="color: rgba(0, 0, 0, 1)"> HookWndProc
{
    </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">partial</span> <span style="color: rgba(0, 0, 255, 1)">class</span><span style="color: rgba(0, 0, 0, 1)"> Form1 : Form
    {
      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 安装钩子</span>
      
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">int</span> SetWindowsHookEx(<span style="color: rgba(0, 0, 255, 1)">int</span> idHook, HookProc lpfn, IntPtr hInstance, <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> threadId);
      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 卸载钩子</span>
      
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">bool</span> UnhookWindowsHookEx(<span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> idHook);
      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 继续下一个钩子</span>
      
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">int</span> CallNextHookEx(<span style="color: rgba(0, 0, 255, 1)">int</span> idHook, <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> nCode, Int32 wParam, IntPtr lParam);

      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 取得当前线程编号</span>
      
      </span><span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> <span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> GetCurrentThreadId();

      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">delegate</span> <span style="color: rgba(0, 0, 255, 1)">int</span> HookProc(<span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> nCode, Int32 wParam, IntPtr lParam);


      </span><span style="color: rgba(0, 0, 255, 1)">public</span><span style="color: rgba(0, 0, 0, 1)"> Form1()
      {
            InitializeComponent();
      }

      </span><span style="color: rgba(0, 0, 255, 1)">private</span> <span style="color: rgba(0, 0, 255, 1)">void</span> Form1_Load(<span style="color: rgba(0, 0, 255, 1)">object</span><span style="color: rgba(0, 0, 0, 1)"> sender, EventArgs e)
      {
            HookStart();
      }

      </span><span style="color: rgba(0, 0, 255, 1)">private</span> <span style="color: rgba(0, 0, 255, 1)">int</span> KeyboardHookProc(<span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> nCode, Int32 wParam, IntPtr lParam)
      {

            </span><span style="color: rgba(0, 0, 255, 1)">if</span> (nCode &gt;= <span style="color: rgba(128, 0, 128, 1)">0</span> &amp;&amp; wParam ==<span style="color: rgba(0, 0, 0, 1)"> WM_KEYDOWN)
            {
                </span><span style="color: rgba(0, 0, 255, 1)">int</span> vkCode = Marshal.ReadInt32(lParam);<span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">按键ascii码</span>

                <span style="color: rgba(0, 0, 255, 1)">if</span> (vkCode.ToString() == <span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">13</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">)
                {
                  Console.WriteLine(</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">按了Enter</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                }

                </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">返回1 相当于屏蔽了Enter</span>
                <span style="color: rgba(0, 0, 255, 1)">return</span> <span style="color: rgba(128, 0, 128, 1)">1</span><span style="color: rgba(0, 0, 0, 1)">;
            }


            </span><span style="color: rgba(0, 0, 255, 1)">return</span><span style="color: rgba(0, 0, 0, 1)"> CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
      }


      </span><span style="color: rgba(0, 0, 255, 1)">private</span> <span style="color: rgba(0, 0, 255, 1)">int</span> MouseHookProc(<span style="color: rgba(0, 0, 255, 1)">int</span><span style="color: rgba(0, 0, 0, 1)"> nCode, Int32 wParam, IntPtr lParam)
      {
            </span><span style="color: rgba(0, 0, 255, 1)">if</span> (nCode &gt;= <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
            {
                </span><span style="color: rgba(0, 0, 255, 1)">switch</span><span style="color: rgba(0, 0, 0, 1)"> (wParam)
                {
                  </span><span style="color: rgba(0, 0, 255, 1)">case</span><span style="color: rgba(0, 0, 0, 1)"> WM_LBUTTONDOWN:
                        Console.WriteLine(</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">鼠标左键按下</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                        </span><span style="color: rgba(0, 0, 255, 1)">break</span><span style="color: rgba(0, 0, 0, 1)">;
                  </span><span style="color: rgba(0, 0, 255, 1)">case</span><span style="color: rgba(0, 0, 0, 1)"> WM_LBUTTONUP:
                        Console.WriteLine(</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">鼠标左键抬起</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                        </span><span style="color: rgba(0, 0, 255, 1)">break</span><span style="color: rgba(0, 0, 0, 1)">;
                  </span><span style="color: rgba(0, 0, 255, 1)">case</span><span style="color: rgba(0, 0, 0, 1)"> WM_LBUTTONDBLCLK:
                        Console.WriteLine(</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">鼠标左键双击</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                        </span><span style="color: rgba(0, 0, 255, 1)">break</span><span style="color: rgba(0, 0, 0, 1)">;
                  </span><span style="color: rgba(0, 0, 255, 1)">case</span><span style="color: rgba(0, 0, 0, 1)"> WM_RBUTTONDOWN:
                        Console.WriteLine(</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">鼠标右键按下</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                        </span><span style="color: rgba(0, 0, 255, 1)">break</span><span style="color: rgba(0, 0, 0, 1)">;
                  </span><span style="color: rgba(0, 0, 255, 1)">case</span><span style="color: rgba(0, 0, 0, 1)"> WM_RBUTTONUP:
                        Console.WriteLine(</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">鼠标右键抬起</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                        </span><span style="color: rgba(0, 0, 255, 1)">break</span><span style="color: rgba(0, 0, 0, 1)">;
                  </span><span style="color: rgba(0, 0, 255, 1)">case</span><span style="color: rgba(0, 0, 0, 1)"> WM_RBUTTONDBLCLK:
                        Console.WriteLine(</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">鼠标右键双击</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                        </span><span style="color: rgba(0, 0, 255, 1)">break</span><span style="color: rgba(0, 0, 0, 1)">;
                }
            }

            </span><span style="color: rgba(0, 0, 255, 1)">return</span><span style="color: rgba(0, 0, 0, 1)"> CallNextHookEx(hMouseHook, nCode, wParam, lParam);

      }


      </span><span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">int</span> hMouseHook = <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">;
      HookProc MouseHookProcedure;

      </span><span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">int</span> hKeyboardHook = <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">;
      HookProc KeyboardHookProcedure;      

      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 安装钩子</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">void</span><span style="color: rgba(0, 0, 0, 1)"> HookStart()
      {
            IntPtr hInstance </span>= LoadLibrary(<span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">User32</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);

            </span><span style="color: rgba(0, 0, 255, 1)">if</span> (hKeyboardHook == <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
            {
                </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 创建HookProc实例</span>
                KeyboardHookProcedure = <span style="color: rgba(0, 0, 255, 1)">new</span><span style="color: rgba(0, 0, 0, 1)"> HookProc(KeyboardHookProc);

                </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 设置钩子</span>
                hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, hInstance, <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">);

                </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 如果设置钩子失败</span>
                <span style="color: rgba(0, 0, 255, 1)">if</span> (hKeyboardHook == <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
                {
                  HookStop();
                  </span><span style="color: rgba(0, 0, 255, 1)">throw</span> <span style="color: rgba(0, 0, 255, 1)">new</span> Exception(<span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">SetWindowsHookEx failed.</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                }
            }

            </span><span style="color: rgba(0, 0, 255, 1)">if</span> (hMouseHook == <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
            {
                MouseHookProcedure </span>= <span style="color: rgba(0, 0, 255, 1)">new</span><span style="color: rgba(0, 0, 0, 1)"> HookProc(MouseHookProc);
                hMouseHook </span>= SetWindowsHookEx(WH_MOUSE_LL, MouseHookProcedure, hInstance, <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">);

                </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 如果设置钩子失败</span>
                <span style="color: rgba(0, 0, 255, 1)">if</span> (hMouseHook == <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
                {
                  HookStop();
                  </span><span style="color: rgba(0, 0, 255, 1)">throw</span> <span style="color: rgba(0, 0, 255, 1)">new</span> Exception(<span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">SetWindowsHookEx failed.</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
                }
            }
      }


      </span><span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)"> 卸载钩子</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">void</span><span style="color: rgba(0, 0, 0, 1)"> HookStop()
      {
            </span><span style="color: rgba(0, 0, 255, 1)">bool</span> retKeyboard = <span style="color: rgba(0, 0, 255, 1)">true</span><span style="color: rgba(0, 0, 0, 1)">;

            </span><span style="color: rgba(0, 0, 255, 1)">bool</span> retMouse = <span style="color: rgba(0, 0, 255, 1)">true</span><span style="color: rgba(0, 0, 0, 1)">;

            </span><span style="color: rgba(0, 0, 255, 1)">if</span> (hKeyboardHook != <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
            {
                retKeyboard </span>=<span style="color: rgba(0, 0, 0, 1)"> UnhookWindowsHookEx(hKeyboardHook);
                hKeyboardHook </span>= <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">;
            }

            </span><span style="color: rgba(0, 0, 255, 1)">if</span> (hMouseHook != <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">)
            {
                retMouse </span>=<span style="color: rgba(0, 0, 0, 1)"> UnhookWindowsHookEx(hMouseHook);
                hMouseHook </span>= <span style="color: rgba(128, 0, 128, 1)">0</span><span style="color: rgba(0, 0, 0, 1)">;
            }


            </span><span style="color: rgba(0, 0, 255, 1)">if</span> (!(retMouse &amp;&amp; retKeyboard)) <span style="color: rgba(0, 0, 255, 1)">throw</span> <span style="color: rgba(0, 0, 255, 1)">new</span> Exception(<span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(128, 0, 0, 1)">UnhookWindowsHookEx failed.</span><span style="color: rgba(128, 0, 0, 1)">"</span><span style="color: rgba(0, 0, 0, 1)">);
      }

      

      </span><span style="color: rgba(0, 0, 255, 1)">#region</span> 钩子类型的枚举
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_JOURNALRECORD = <span style="color: rgba(128, 0, 128, 1)">0</span>;      <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">监视和记录输入事件。安装一个挂钩处理过程,对寄送至系统消息队列的输入消息进行纪录</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_JOURNALPLAYBACK = <span style="color: rgba(128, 0, 128, 1)">1</span>;    <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">回放用WH_JOURNALRECORD记录事件</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_KEYBOARD = <span style="color: rgba(128, 0, 128, 1)">2</span>;         <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">键盘钩子,键盘触发消息。WM_KEYUP或WM_KEYDOWN消息</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_GETMESSAGE = <span style="color: rgba(128, 0, 128, 1)">3</span>;         <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">发送到窗口的消息。GetMessage或PeekMessage触发</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_CALLWNDPROC = <span style="color: rgba(128, 0, 128, 1)">4</span>;      <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">发送到窗口的消息。由SendMessage触发</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_CBT = <span style="color: rgba(128, 0, 128, 1)">5</span>;                <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">当基于计算机的训练(CBT)事件发生时 </span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_SYSMSGFILTER = <span style="color: rgba(128, 0, 128, 1)">6</span>;       <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">同WH_MSGFILTER一样,系统范围的。 </span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_MOUSE = <span style="color: rgba(128, 0, 128, 1)">7</span>;            <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">鼠标钩子,查询鼠标事件消息</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_HARDWARE = <span style="color: rgba(128, 0, 128, 1)">8</span>;         <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">非鼠标、键盘消息时</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_DEBUG = <span style="color: rgba(128, 0, 128, 1)">9</span>;            <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">调试钩子,用来给钩子函数除错</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_SHELL = <span style="color: rgba(128, 0, 128, 1)">10</span>;             <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">外壳钩子,当关于WINDOWS外壳事件发生时触发. </span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_FOREGROUNDIDLE = <span style="color: rgba(128, 0, 128, 1)">11</span>;    <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">前台应用程序线程变成空闲时候,钩子激活。</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_CALLWNDPROCRET = <span style="color: rgba(128, 0, 128, 1)">12</span>;    <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">发送到窗口的消息。由SendMessage处理完成返回时触发</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_KEYBOARD_LL = <span style="color: rgba(128, 0, 128, 1)">13</span>;       <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">此挂钩只能在Windows NT中被安装,用来对底层的键盘输入事件进行监视</span>
      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WH_MOUSE_LL = <span style="color: rgba(128, 0, 128, 1)">14</span>;          <span style="color: rgba(0, 128, 0, 1)">//</span><span style="color: rgba(0, 128, 0, 1)">此挂钩只能在Windows NT中被安装,用来对底层的鼠标输入事件进行监视</span>


      <span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_MOUSEMOVE = <span style="color: rgba(128, 0, 128, 1)">0x200</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_LBUTTONDOWN = <span style="color: rgba(128, 0, 128, 1)">0x201</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_RBUTTONDOWN = <span style="color: rgba(128, 0, 128, 1)">0x204</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_MBUTTONDOWN = <span style="color: rgba(128, 0, 128, 1)">0x207</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_LBUTTONUP = <span style="color: rgba(128, 0, 128, 1)">0x202</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_RBUTTONUP = <span style="color: rgba(128, 0, 128, 1)">0x205</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_MBUTTONUP = <span style="color: rgba(128, 0, 128, 1)">0x208</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_LBUTTONDBLCLK = <span style="color: rgba(128, 0, 128, 1)">0x203</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_RBUTTONDBLCLK = <span style="color: rgba(128, 0, 128, 1)">0x206</span><span style="color: rgba(0, 0, 0, 1)">;
      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_MBUTTONDBLCLK = <span style="color: rgba(128, 0, 128, 1)">0x209</span><span style="color: rgba(0, 0, 0, 1)">;


      </span><span style="color: rgba(0, 0, 255, 1)">public</span> <span style="color: rgba(0, 0, 255, 1)">const</span> <span style="color: rgba(0, 0, 255, 1)">int</span> WM_KEYDOWN = <span style="color: rgba(128, 0, 128, 1)">256</span><span style="color: rgba(0, 0, 0, 1)">;

      </span><span style="color: rgba(0, 0, 255, 1)">#endregion</span><span style="color: rgba(0, 0, 0, 1)">


      
      </span><span style="color: rgba(0, 0, 255, 1)">static</span> <span style="color: rgba(0, 0, 255, 1)">extern</span> IntPtr LoadLibrary(<span style="color: rgba(0, 0, 255, 1)">string</span><span style="color: rgba(0, 0, 0, 1)"> lpFileName);

      
    }
}</span></pre>
</div>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>引用</p>
<p>Hook钩子C#实例</p>
<p class="col-article-title J-articleTitle">常见注入手法第四讲,SetWindowsHookEx全局钩子注入.以及注入QQ32位实战.</p><br><br>
来源:https://www.cnblogs.com/code1992/p/11511640.html
頁: [1]
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